10/20/2023 0 Comments Cheat engine just cause 2![]() If I refer any address only to its predecessor I really need only to set the base address once per playing session. Why? Because I don't know if I will find a memory value of interest that is the ancestor of the first one I currently found (so I would need to change all the pointers again). but I would like to refer any address only to its predecessor. It is simple to refer all the address to the first one. (3) cash = life address +4 (so is ammo address +8 +4) When instantiated in memory they are in sequence: Let me explain: I cannot find the pointers due to crash if attach a debugger so I would like to find everytime by scanning the first value and then get all the others by referring to this first one. ![]() ![]() I'm doing something else but I'm going crazy !!!
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